UniMate AI

EDUC7590

教育学硕士课程

2 学分难度 超难

课程定位 EDUC7590(Teaching Technologies in the 21st Century)是 UQ 教育学方向的硕士层级课程,重点是把理论框架转化为可执行的专业判断与实践能力。课程通常面向已有基础、需要进阶应用的学习者,强调在真实情境下完成问题界定、方案设计、执行评估与反思改进。 技术栈与学习内容 课程内容通常覆盖该学科的高级方法、案例推理、专业写作与证据导向决策,并结合数据解读、研究方法或临床/教育实践工具。你不仅要掌握概念本身,还要能够解释前提条件、方法限制和结论可迁移性。 课程结构 课程一般按 13 周推进,前段建立进阶框架,中段进行任务与案例训练,后段综合评估冲刺。考核常见组合为 Tutorial/Quiz、作业/报告、展示或项目与期末评估。评分除正确性外,更重视专业逻辑、结构化表达与实践可行性。 适合人群 适合准备在教育学相关岗位进阶的学习者,或需要系统提升专业分析、沟通与执行能力的同学。建议每周稳定投入 8-12 小时,按“预习-练习-复盘”节奏推进,持续输出比临时突击更稳。

Course decision

选课先看

先看考核重心、截止节奏和入门要求,再决定这门课是否适合你的学期安排。

考核总权重

100%

4 项考核

最高单项

35%

Assignment / Report

期末考试

未注明

以官方 outline 为准

Hurdle

未列出

当前考核表没有 Hurdle 标记

What you learn

学完能做什么

学习成果来自官方 Unit Outline,关键词来自这门课的逐周主题。

课程能力关键词

WhatisTechnologyandEducation?InthisclasswePedagogiesPlanningforTechnologiesEducation

Syllabus

每周大纲

默认只展示每周独有的知识重点;节奏、考核、Tutorial 和避坑信息按需展开。

  1. 1

    What is Technology and Technology Education? In this class, we will explore key ideas and perspectives related to technology and technology education. Activity: Egg-Bot Learning outcomes: L01, L03, L07

    📖 核心知识点:What is Technology and Technology Education? In this class, we will explore key ideas and perspectives related to technology and technology education. Activity: Egg-Bot Learning outcomes: L01, L03, L07。本周围绕课程官方学习活动中的 Workshop 展开,重点掌握该主题的关键概念、应用场景与课堂讨论脉络,并将其与前后周内容形成连续知识链。 ⏰ 本周节奏:难度 ⭐⭐⭐ | 预计投入 8h(课堂/同步学习 3h + 阅读与笔记 3h + 练习与复盘 2h) 🎯 考试关联:与课程评估直接相关(Tutorial / Quiz 20% / Assignment / Report 35% / Presentation / Project 15%),建议同步整理“概念-证据-案例”三列表,便于 quiz/报告题作答。 🧪 Tutorial/Lab:根据本周活动类型(Workshop)完成课堂案例拆解,并输出 1 页结构化总结。 📌 作业关联:将本周主题纳入作业框架,补齐引用证据与方法说明,避免只给结论。 ⚠️ 易错点:只记结论不追溯理论依据,或把不同语境下的案例简单类比,导致分析失真。

    WhatisTechnologyandEducation?Inthisclasswe
  2. 2

    Pedagogies and Planning for Technologies Education In this class, we will focus on pedagogies and planning for technology education. Activity: Bee Bots and Scratch Learning outcomes: L01, L02, L03, L06, L07

    📖 核心知识点:Pedagogies and Planning for Technologies Education In this class, we will focus on pedagogies and planning for technology education. Activity: Bee Bots and Scratch Learning outcomes: L01, L02, L03, L06, L07。本周围绕课程官方学习活动中的 Workshop 展开,重点掌握该主题的关键概念、应用场景与课堂讨论脉络,并将其与前后周内容形成连续知识链。 ⏰ 本周节奏:难度 ⭐⭐⭐ | 预计投入 8h(课堂/同步学习 3h + 阅读与笔记 3h + 练习与复盘 2h) 🎯 考试关联:与课程评估直接相关(Tutorial / Quiz 20% / Assignment / Report 35% / Presentation / Project 15%),建议同步整理“概念-证据-案例”三列表,便于 quiz/报告题作答。 🧪 Tutorial/Lab:根据本周活动类型(Workshop)完成课堂案例拆解,并输出 1 页结构化总结。 📌 作业关联:将本周主题纳入作业框架,补齐引用证据与方法说明,避免只给结论。 ⚠️ 易错点:只记结论不追溯理论依据,或把不同语境下的案例简单类比,导致分析失真。

    PedagogiesandPlanningforTechnologiesEducationInthisclasswe
  3. 3

    Creativity, Innovation, and the Design Process In this class, we will explore creativity, innovation, and the design process. Activities: Sphero robots and Design Thinking Learning outcomes: L01, L02, L03, L05

    📖 核心知识点:Creativity, Innovation, and the Design Process In this class, we will explore creativity, innovation, and the design process. Activities: Sphero robots and Design Thinking Learning outcomes: L01, L02, L03, L05。本周围绕课程官方学习活动中的 Workshop 展开,重点掌握该主题的关键概念、应用场景与课堂讨论脉络,并将其与前后周内容形成连续知识链。 ⏰ 本周节奏:难度 ⭐⭐⭐ | 预计投入 8h(课堂/同步学习 3h + 阅读与笔记 3h + 练习与复盘 2h) 🎯 考试关联:与课程评估直接相关(Tutorial / Quiz 20% / Assignment / Report 35% / Presentation / Project 15%),建议同步整理“概念-证据-案例”三列表,便于 quiz/报告题作答。 🧪 Tutorial/Lab:根据本周活动类型(Workshop)完成课堂案例拆解,并输出 1 页结构化总结。 📌 作业关联:将本周主题纳入作业框架,补齐引用证据与方法说明,避免只给结论。 ⚠️ 易错点:只记结论不追溯理论依据,或把不同语境下的案例简单类比,导致分析失真。

    CreativityInnovationandtheDesignProcessInthisclasswe
  4. 10

    Digital Technologies In this class, we will meet for class at UQ Innovate, UQ's makerspace. After touring the space, we will complete two separate digital design activities in service of creating a CO2 powered race car. We will also make links to the Design and Technologies curriculum. Activities: Tinkercad and UQ Innovate Learning outcomes: L01, L02, L03

    📖 核心知识点:Digital Technologies In this class, we will meet for class at UQ Innovate, UQ's makerspace. After touring the space, we will complete two separate digital design activities in service of creating a CO2 powered race car. We will also make links to the Design and Technologies curriculum. Activities: Tinkercad and UQ Innovate Learning outcomes: L01, L02, L03。本周围绕课程官方学习活动中的 Workshop 展开,重点掌握该主题的关键概念、应用场景与课堂讨论脉络,并将其与前后周内容形成连续知识链。 ⏰ 本周节奏:难度 ⭐⭐⭐ | 预计投入 8h(课堂/同步学习 3h + 阅读与笔记 3h + 练习与复盘 2h) 🎯 考试关联:与课程评估直接相关(Tutorial / Quiz 20% / Assignment / Report 35% / Presentation / Project 15%),建议同步整理“概念-证据-案例”三列表,便于 quiz/报告题作答。 🧪 Tutorial/Lab:根据本周活动类型(Workshop)完成课堂案例拆解,并输出 1 页结构化总结。 📌 作业关联:将本周主题纳入作业框架,补齐引用证据与方法说明,避免只给结论。 ⚠️ 易错点:只记结论不追溯理论依据,或把不同语境下的案例简单类比,导致分析失真。

    DigitalTechnologiesInthisclasswewillmeetfor
  5. 11

    Planning, Assessment, and Moderation In this class, we will meet at UQ Innovate and complete two activities. In the first activity, we’ll participate in a practice moderation session. Participating in this session will position you to complete the final part of AT2. In the second activity, we’ll create our CO2 racers using the tools and technologies in UQ Innovate. Activities: Moderation and UQ Innovate wood shop Learning outcomes: L01, L03, L04, L05, L06, L07

    📖 核心知识点:Planning, Assessment, and Moderation In this class, we will meet at UQ Innovate and complete two activities. In the first activity, we’ll participate in a practice moderation session. Participating in this session will position you to complete the final part of AT2. In the second activity, we’ll create our CO2 racers using the tools and technologies in UQ Innovate. Activities: Moderation and UQ Innovate wood shop Learning outcomes: L01, L03, L04, L05, L06, L07。本周围绕课程官方学习活动中的 Workshop 展开,重点掌握该主题的关键概念、应用场景与课堂讨论脉络,并将其与前后周内容形成连续知识链。 ⏰ 本周节奏:难度 ⭐⭐⭐⭐ | 预计投入 10h(课堂/同步学习 3h + 阅读与笔记 3h + 练习与复盘 4h) 🎯 考试关联:与课程评估直接相关(Tutorial / Quiz 20% / Assignment / Report 35% / Presentation / Project 15%),建议同步整理“概念-证据-案例”三列表,便于 quiz/报告题作答。 🧪 Tutorial/Lab:根据本周活动类型(Workshop)完成课堂案例拆解,并输出 1 页结构化总结。 📌 作业关联:将本周主题纳入作业框架,补齐引用证据与方法说明,避免只给结论。 ⚠️ 易错点:只记结论不追溯理论依据,或把不同语境下的案例简单类比,导致分析失真。

    PlanningAssessmentandModerationInthisclasswewillmeet
  6. 12

    Design and Technologies In this class, we will complete missing parts of the CO2 racer project. We will also discuss teachers' responsibilities in the areas of safe, ethical, and responsible use of technology, including creating safe online environments, preventing and intervening in bullying and cyberbullying, and preventing child sex abuse and potentially harmful sexual behaviours in children Activities: UQ Innovate wood shop Learning outcomes: L01, L04, L05, L06

    📖 核心知识点:Design and Technologies In this class, we will complete missing parts of the CO2 racer project. We will also discuss teachers' responsibilities in the areas of safe, ethical, and responsible use of technology, including creating safe online environments, preventing and intervening in bullying and cyberbullying, and preventing child sex abuse and potentially harmful sexual behaviours in children Activities: UQ Innovate wood shop Learning outcomes: L01, L04, L05, L06。本周围绕课程官方学习活动中的 Workshop 展开,重点掌握该主题的关键概念、应用场景与课堂讨论脉络,并将其与前后周内容形成连续知识链。 ⏰ 本周节奏:难度 ⭐⭐⭐⭐ | 预计投入 10h(课堂/同步学习 3h + 阅读与笔记 3h + 练习与复盘 4h) 🎯 考试关联:与课程评估直接相关(Tutorial / Quiz 20% / Assignment / Report 35% / Presentation / Project 15%),建议同步整理“概念-证据-案例”三列表,便于 quiz/报告题作答。 🧪 Tutorial/Lab:根据本周活动类型(Workshop)完成课堂案例拆解,并输出 1 页结构化总结。 📌 作业关联:将本周主题纳入作业框架,补齐引用证据与方法说明,避免只给结论。 ⚠️ 易错点:只记结论不追溯理论依据,或把不同语境下的案例简单类比,导致分析失真。

    DesignandTechnologiesInthisclasswewillcompletemissing
  7. 13

    Understanding Digital Technologies This class will have two parts. In the first part, we will complete a digital technologies activity using Arduino microcontrollers. In the second part, we will make our CO2 race cars "race ready" by attaching wheels and islet screws. At the end of these activities, Rob will launch AT3. Activities: Arduino and CO2 race cars Learning outcomes: L01, L04, L05, L07

    📖 核心知识点:Understanding Digital Technologies This class will have two parts. In the first part, we will complete a digital technologies activity using Arduino microcontrollers. In the second part, we will make our CO2 race cars "race ready" by attaching wheels and islet screws. At the end of these activities, Rob will launch AT3. Activities: Arduino and CO2 race cars Learning outcomes: L01, L04, L05, L07。本周围绕课程官方学习活动中的 Workshop 展开,重点掌握该主题的关键概念、应用场景与课堂讨论脉络,并将其与前后周内容形成连续知识链。 ⏰ 本周节奏:难度 ⭐⭐⭐ | 预计投入 8h(课堂/同步学习 3h + 阅读与笔记 3h + 练习与复盘 2h) 🎯 考试关联:与课程评估直接相关(Tutorial / Quiz 20% / Assignment / Report 35% / Presentation / Project 15%),建议同步整理“概念-证据-案例”三列表,便于 quiz/报告题作答。 🧪 Tutorial/Lab:根据本周活动类型(Workshop)完成课堂案例拆解,并输出 1 页结构化总结。 📌 作业关联:将本周主题纳入作业框架,补齐引用证据与方法说明,避免只给结论。 ⚠️ 易错点:只记结论不追溯理论依据,或把不同语境下的案例简单类比,导致分析失真。

    UnderstandingDigitalTechnologiesThisclasswillhavetwoparts.In

Assessment

考核结构

Tutorial / Quiz

检验 EDUC7590 的阶段掌握。

20%

Assignment / Report

案例或研究型作业。

35%

Presentation / Project

展示与协作能力评估。

15%

Final Assessment

期末综合评估。

30%

Assignments

作业详情

Assignment 1

完成 EDUC7590 的核心案例或研究任务。

重点: 方法应用与证据组织

要求:提交结构化报告

⏱ 预计 14 小时

Assignment 2

完成综合问题分析并提出可执行建议。

重点: 结论表达与风险评估

要求:提交报告/展示材料

⏱ 预计 18 小时

From Seniors

学长留下的

基础信息谁都查得到,真正值钱的是过来人的经验。

学姐说

比你早一年的学长留下的真实经验 —— ChatGPT 给不了。

这门课还没有学长经验,你可以是第一个 —— 注册后在课内分享。

往年考点 / 踩坑

这门课暂无往年考点记录。

毕业生去向(整体)

下面是匠人学院毕业生整体去过的公司分布(来自脱敏校友证言)。这是全平台的总体去向,不代表选这门课的人一定去这些公司。

统计自 317 份脱敏校友证言

Deloitte

6 位校友

岗位:Graduate Program · Graduate Consulting · Platform Engineer · Web developer · Platform engineer

Zerologix

4 位校友

岗位:Frontend Dev · junior frontend developer · Front-end Developer · Full Stack Developer

Servian

4 位校友

岗位:Full-stack Developer · Data Engineer · Consultant

关于这块数据,我们说实话

雇主墙来自脱敏毕业生证言(testimonials)的整体分布,无法关联到具体学员或其所选课程;仅作为毕业生去向的总体社会证明展示。

我们没有"某位学长选了这门课、后来进了哪家公司"这种可查询的个人去向档案 —— 校友证言是脱敏的,无法关联到具体的人或他选过的课。所以这里只给整体分布,不给个人路径,不编。